Thursday, July 9, 2009

A Note on Characters

It appears the PC party tentatively consists of the following: Deva Avenger (striker), ???? Sorcerer (striker), and Gnoll ???? (hopefully not another striker). Matt expressed interest in making some sort of defender, but he'll probably do something completely different knowing his ADHD.

The only problem with three strikers is that there really isn't a lot of cohesion. Unlike a defender (say fighter or swordmage) strikers cannot soak damage, control the shape of the battle, or rapidly heal allies. Other than that, there is no problem with it. Overall, a balanced party with defenders, leaders, controllers, and strikers are the most effective. I realize that none of you had communication with one another; there was no way to plan who would be what.

So that brings me to the next point. Just because hours have been spent in developing characterization does not mean that you can't make changes to your character. (I.e. it would be very easy to change avenger to cleric, sorcerer to wizard, ranger to warden, etc.)

Now, don't feel obligated to change. I only wish to inform of the situation.

Keep in mind Ben and Matt (possibly Daniel, maybe Richard) still have to decide on characters. Maybe they'll tip the scales.

I've posted some races that I thought might work for Sessanos. CHA is the most important stat, but really anything that helps CHA or DEX could work; the slobbiest is a race that boosts both. Maximizing stat bonuses to match a class is not mandatory of course, but it does help your character excel.










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