"The first part of the horde that I saw was their banners rising from behind the hill--a black gauntlet on dirty cloth. I next noticed their rusted armor caked in blood and worse. They were orcs, but deformed--spikes attached to stumps, iron plates nailed directly into the skin. . ."
It is the horde of orc and goblin kind. It is the scarred, twisted, ugly badlands where vengeful evil gathers their army. It is chaos, misery, fortification, and domination. Dotted throughout the countryside are their Bloodforges--heinous places of torture and grisly augmentations. The Legion's recruits are well accustomed to chains, gears, cranks and winches. At some point, most soldiers will have been on a slab getting amputated. When their screaming stops, they marvel at their new grafted weapon or armor.
Although they honor the Treaty of Thronehold, Grothkor desires all to submit to their will. Contained within their unholy writ known as the "Ire of Blood" is the doctrine that orcs are the rightful leaders of the world. Settlers who venture too close to Grothkor territory often end up as scrap parts for their filthy Bloodforges. The strongest often join the ranks as a slave or pit-fighter.
Who will you find in Grothkor?
King Balthazor the Glutton, a big fat orc that's too obese to move on his own. Since his legs have long withered away, he often rides attached to the lower half of a dire boar's body.
Orcs of varieties are never in short supply.
Goblins serve as lab lackies and spies.
Ogres and giants are too stupid and sporadic for massive organization. They best serve as enforcers of sheer brutality.
Skeksis are a race of vulture-like flying degenerates. They often divebomb enemies with their nasty polearms.
Nomadic men have also found a place in Grothkor. Their superior intellect makes them great captains to the dull orc armies.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment