I don't believe that this necessarily needs to be done because most people can get the gist of campaign flow, but in the interest of "honing in" on a stronger campaign feel, I'm setting forth the availability of each race/class.
Common Races
These are the most prevalent and probably have their own cities
Humans (overwhelmingly popular) - +2 any stat
Tiefling - +2 cha/+2 int
Half-orc - +2 dex/+2 str
Dragonborn - +2 str/+2 cha
Goliath - +2 str/+2 con
Shardsworn - +2 int/+2 wis or cha
Revenant - +2 con/+2 dex
Banned Races
You could feasibly go the entire campaign w/o seeing another of your kind. I have no interest in placing any emphasis on these races.
Elf
Half-Elf
Halfling
Gnome
Warforged
Less common but acceptable Races
Don't expect to have many kin
Dwarf - +2 con/+2 wis
Deva - +2 int/+2 wis
Shifter- +2 dex/+2 wis (+2 str/+2 wis??)
Drow - +2 dex/+2 cha
Genasi - +2 str/+2 int
Eladrin - +2 dex/+2 int
Wilden - +2 ????
Other approved monsterous races
Classes (by power source)
Common Classes
Martial
Psionic
Arcane
Uncommon Classes
Primal
Shadow
Very Rare Classes
Divine
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